Depends on the character and on the cape. On the realistic end, capes are really bad in a fight because they get in the way if they are too long and too heavy. They're fine shorter and made of something that isn't going to help a damn in a fight, easily ripped and easier removed.
Or, you know, if the cape's all an illusion or being used as a weapon then go for it. Capes as weapons are awesome.
The only character I have given a cape to is Aries, and that was mostly to help note that she is the group leader. It wasn't a very long cape either, just partly down her back. Originally, I thought it added alittle flare, but now I'm thinking it's not wholly nessecary.
Consider me old-school, I guess: I've spent the past two days working on character designs for my second pitch, and all but two of the superhero characters are sporting capes. I've tried to give them practical reaons for having them--a solar-powered hero has covered the surface area of his with flexible solar panels, to store energy and power him at night; another has had his enchanted as a 'cape of holding', so it's where he keeps all his stuff.
At the end of the day, though, I just like the iconic, dramatic look of them, and practicality be damned.
I really don't think Reboot characters need them, well except for maybe Turbo, it might be good for him seeing as he's the "Prime Guardian" but the others, I'd say no, don't need them.
Capes are cool. They can be for maniacal characters, eccentric, classy or really evil. I think they'd look alright in ReBoot. If anyone knows what i'm talkin' bout, someone's done their own version of the reboot characters and MB has a cape. Looks really good too
As far as superheros go invulnerability gives a free pass for the dangers of capes. For everyone else capes should be a ceremonial option. Short versions can be good for mitigating the bad aspects and still signifying rank/class the ARC troopers/Mandalorians in Star Wars had half-skirts/hip capes or "Kama" for extra damping/shrapnel protection and for jetpack backwash. Which brings up the use of capes, long coats, and robes as protection if enhanced to stop magic/energy/small projectiles.
Capes are getting to be only for masked superheroes/ superheriones and nothing else. I mean a lot of the great shows don't usually use them. A few examples: Ronin Warriors, Sailor Moon, and Transformers, or at least the live action Transformers. Those turned out really great, without capes, and Reboot doesn't really need them, but Turbo would look good with one, along with the main bad guy, Megabyte.
SheaKoshan commented 4 years ago
+1
Depends on the character and on the cape. On the realistic end, capes are really bad in a fight because they get in the way if they are too long and too heavy. They're fine shorter and made of something that isn't going to help a damn in a fight, easily ripped and easier removed.
Or, you know, if the cape's all an illusion or being used as a weapon then go for it. Capes as weapons are awesome.
Tenzil Kem commented 4 years ago
+1
I definitely agree it depends on the character and the story, but in general I prefer characters without. Great for Halloween costumes, though!
Jubei commented 4 years ago
+1
I think long coats are severely underrated. But that's just me.
Slackbot commented 4 years ago
+1
Have you read "The Watchmen"? Dollar Bill was done in when his cape caught in a door or some such.
Capes look nice, but I don't see the coolness factor when I look at them. I think "showy and impractical." Leave 'em out!
VWG commented 4 years ago
+1
The only character I have given a cape to is Aries, and that was mostly to help note that she is the group leader. It wasn't a very long cape either, just partly down her back. Originally, I thought it added alittle flare, but now I'm thinking it's not wholly nessecary.
Ruroshen commented 4 years ago
+1
Consider me old-school, I guess: I've spent the past two days working on character designs for my second pitch, and all but two of the superhero characters are sporting capes. I've tried to give them practical reaons for having them--a solar-powered hero has covered the surface area of his with flexible solar panels, to store energy and power him at night; another has had his enchanted as a 'cape of holding', so it's where he keeps all his stuff.
At the end of the day, though, I just like the iconic, dramatic look of them, and practicality be damned.
dixon matr... commented 1 year ago
0
I really don't think Reboot characters need them, well except for maybe Turbo, it might be good for him seeing as he's the "Prime Guardian" but the others, I'd say no, don't need them.
Weeb92 commented 1 year ago
0
Capes are cool. They can be for maniacal characters, eccentric, classy or really evil. I think they'd look alright in ReBoot. If anyone knows what i'm talkin' bout, someone's done their own version of the reboot characters and MB has a cape. Looks really good too
RedLithic commented 1 year ago
0
As far as superheros go invulnerability gives a free pass for the dangers of capes. For everyone else capes should be a ceremonial option. Short versions can be good for mitigating the bad aspects and still signifying rank/class the ARC troopers/Mandalorians in Star Wars had half-skirts/hip capes or "Kama" for extra damping/shrapnel protection and for jetpack backwash. Which brings up the use of capes, long coats, and robes as protection if enhanced to stop magic/energy/small projectiles.
dixon matr... commented 1 year ago
0
Capes are getting to be only for masked superheroes/ superheriones and nothing else. I mean a lot of the great shows don't usually use them. A few examples: Ronin Warriors, Sailor Moon, and Transformers, or at least the live action Transformers. Those turned out really great, without capes, and Reboot doesn't really need them, but Turbo would look good with one, along with the main bad guy, Megabyte.